For this module I have researched environmental
designs and matte paintings so for my show reel I will create and design a
environment for a video game. My environmental designs will be based on a rich
city full of skyscrapers, buildings and cars, I will create this layout in 3D
using 3D Maya software. Once I have modelled all my objects I will start adding
each building together to form a virtual world. I am also going to look into
matte paintings and digitally paint the back ground for the scene. I will have
a camera in my scene to pan around, so I can show the audience my environment
designs and the way in which I have created the buildings and the objects that
make up my scene and the textures with which I have constructed them. My show
reel will illustrate a day time scene of my environment which will transform
into a night time view where the lights of the cars and buildings will be
illuminated.
To
start this project I will research a few environmental designers and matte
painter artists to motivate me with my work. I have studied a few video games
such as Grand Thief Auto, Crysis 2 and Mirror Edge. The style used in these
video games in creating their environments has influenced my show reel design
as the realistic environments are of a similar mould to the cityscape I am
going to create.
Mirror Edge
Crysis 2
Grand Thief Auto
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